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I would agree that most people don't use the internet for that when they're bored (including me more often than I'd like to admit), and the big tech websites ar
by cableshaft 2y ago
I would agree that most people don't use the internet for that when they're bored (including me more often than I'd like to admit), and the big tech websites are all about capturing attention and not providing good uses of the internet, for the most part, but that doesn't mean it's not available for people if they want it.
Last night I was working through some shader tutorials, for instance, albeit on my laptop (I prefer laptop to phone when possible).
I also playtest one of my games (current one has a mobile version), or brainstorm and take notes for my game designs, or read up on something I want to do with one of my games, or go through my github issues list and sometimes even look at my code repos while I'm killing time while out and about (I mostly don't use my phone when I'm not out, I'll just use my laptop).
I try to remember I have a Kindle app with lots of informative books to read but I do forget about a little too often.
When I was younger, I would program text-based games all the time on my TI graphing calculator. I would even bring that instead of my Game Boy to my grandparents sometimes, because I just wanted to code more of my games.
I do think that capability is lacking on phones. It's technically possible, but the environment (at least on iPhone) is so sandboxed it's difficult to do effectively, or at least it was the last time I tried. Anything you're making on the device directly does not have access to the same capabilities as what you make from a laptop or desktop, and that's a shame.