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Vertex index buffers are not usually updated dynamically. Vulkan bindless descriptor tables are updated dynamically, and do have pointers to memory addresses.
by Animats 2y ago
Vertex index buffers are not usually updated dynamically.
Vulkan bindless descriptor tables are updated dynamically, and do have pointers to memory addresses. Those require a slot allocator and a deferred, interlocked deletion system to prevent deleting something from underneath a renderer. Not fun. I've been working on that.