3 ms·
The problem with DRY and generic rules around size, etc. really seems to be figuring out the boundaries, and that's tough to get right, even for experienced dev
by skeeter2020 2y ago
The problem with DRY and generic rules around size, etc. really seems to be figuring out the boundaries, and that's tough to get right, even for experienced devs, plus very contextual. If you need to open up a dozen files to make a small change you're overwhelmed, but then if you need to wade through a big function or change code in 2 places you're just as frustrated.