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I make games and write novels. I categorize my projects into two buckets. 1) Primary: I plan to take this all the way to the end and release it. 2) Explorator
by jarsin 2y ago
I make games and write novels. I categorize my projects into two buckets.
1) Primary: I plan to take this all the way to the end and release it.
2) Exploratory: I like this project idea, but I know there is a ton to figure out, and I am not ready to fully commit.
I only allow myself to have 2 primary projects (1 game and 1 novel). Whenever I'm bored or stuck on my primary projects I dabble in N amount of exploratory projects. This allows me to not get overwhelmed when I go off chasing some other idea, and it allows me to not go all in on the exploratory projects.
Overtime I know what my next Primary project will be, because I have a stronger sense of what I need to do to get it done by dabbling in it previously.
If I paid people I would want them solely focused on finishing one project. Because once you hire them, their time really is money, and you will want to make that money back.
- cableshaft 2y agoI do something similar except I tend to have 2 primary projects per thing (games/writing). I do only focus on one of those primary projects per category, but I have another one to switch to for when I get burnt out on the other. And when I get burnt out on the second I'm usually ready to switch to the first one again. If I get a new idea I'll scratch the itch for a little while and then usually file it away. Sometimes the new idea ends up becoming one of the new primary projects, and one of the other primary projects gets put on the backburner.