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The thing is, most GUIs by necessity involve fairly deep hierarchies of graphical objects so you're either going to have deeply nested calls like this, or you'r
by mvc 2y ago
The thing is, most GUIs by necessity involve fairly deep hierarchies of graphical objects so you're either going to have deeply nested calls like this, or you're going to scatter the fragments across a number of files in a way that they need to be reassembled in the reader's head in order to understand what's going on.
- CyberDildonics 2y agomost GUIs by necessity involve fairly deep hierarchies of graphical objects First, this isn't really true. You might typically have a window, a container, a layout object and then your gui components. Second you don't need nested calls, you just add one component to another. or you're going to scatter the fragments across a number of files Why would that be true? they need to be reassembled in the reader's head in order to understand what's going on. This is a bizarre way to make a GUI let alone thinking it's necessary. Where is this idea coming from? FLTK, JUCE, Tk, ImGUI, Swing and Qt are not like this at all.
- deleted 2y ago[deleted]