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I'm not sure what to get from this comment, are you sure you checked out the actual new interface? There's a screenshot here: https://pve.proxmox.com/mediawiki/
by tlamponi 2y ago
I'm not sure what to get from this comment, are you sure you checked out the actual new interface? There's a screenshot here: https://pve.proxmox.com/mediawiki/images/7/76/Pdm-alpha-0.1.7-ui.png https://pve.proxmox.com/mediawiki/images/7/76/Pdm-alpha-0.1....
> Maybe try Godot and see what you can put together over the holidays! If you don't, be someone else will..
Godot is a game engine written in C++ and thus just not relevant for our use case, which is to have a web framework using native web technology to leverage the accessibility progress made there over the last decades and being written in Rust.
- vaxman 2y agoYes, as a computer scientist with almost a half century of experience, I get your product, UX, why you made certain decisions, what made ExtJS popular, why people choose Proxmox, etc. I even get how much of an ask it is of someone who chose ExtJS back in the day to now consider shifting gears to build a 3D interactive simulation in Godot to be the new control plane for Proxmox. Your current users will be satisfied with the status quo and you have great near-term sales potential continuing to knock off the dying VM company many of us knew and once loved. [Heck, I just got a Christmas eCard from Ashwood Computer (MultiValue/PICK databases) in 2024...I'mma send 'em https://youtu.be/R-BT2yzXP8w https://youtu.be/R-BT2yzXP8w in reply.] However, I again caution that the (massive) generation that is about to suddenly replace the current techs that you have supported for the past decade will NOT be satisfied at all with your current value-ad, which is ultimately a forms-based user interface and packaging of functionality defined by the soon dead VM company and the underlying open source projects of the Linux operating system. As far as your use of native web technology, there's Web3D and X3D if you like to remain platform agnostic (a myth because the web standards are fully controlled by the platforms), but those standards require a real financial commitment over simply downloading Godot (which has improving Web export) and building your datacenter control-panel "simulation" (because a "game" is a type of "simulation"). If you also have a worthy agenda to "use more Rust", then there are some projects on Github to use Godot from Rust too. While re-thinking, it is wise to include a basic AI-agentic interface and an embedded LLM to allow fielding natural language queries and out of band notifications on the state of the control plane. [Also, I pasted the wrong PWEI video to support that lyric in my original comment that tried to soften the blow of my opinion of your user interface https://youtu.be/mLoQueaCLqA https://youtu.be/mLoQueaCLqA .. this "minimalist is so cool" website doesn't have link previews that could have caught that because it was some sort of "science project" that PG, who is also much older and yet less experienced than me, wrote to promote his use of his own Arc Lisp-DSL...sound familiar?]