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Felix and Paul studios built their own “cameras” for stereoscopic 3D back before even the Oculus dev kits were widely available. There is an ecosystem of simila
by fidotron 2y ago
Felix and Paul studios built their own “cameras” for stereoscopic 3D back before even the Oculus dev kits were widely available. There is an ecosystem of similar studios that did this, and that is where the better stuff on the Meta Quests comes from.
If you pay attention in their work you can see how they try to hide the hard drive array that was required, and sometimes also the accountant holding on to it so that it doesn’t get swept away.
- dylan604 2y agoI was at a studio in that ecosystem you describe. In the early days of live action VR, we were building our own rigs. We experimented with different camera bodies, lenses, and configurations. Camera configurations changed when the software could create 3D by using data from all of the cameras. It was a lot of fun just from raw R&D and having someone paying to rent all of the various camera gear to essentially play and create things. At least until the fad was recognized for what it was, and the funding dried up