5 ms·
Building an engine is a famously huge time sink, to the point where the standard advice is to make a game or an engine, but not both if you want to ship.
by AlotOfReading 2y ago
Building an engine is a famously huge time sink, to the point where the standard advice is to make a game or an engine, but not both if you want to ship.
- diggan 2y agoAs always, it depends. Building something like Unity/Unreal that should support everything and everyone under the sun, one way or another? Yeah, huge time sink. But a 2D engine that should only support exactly what the features need from Stardew Valley? Doesn't seem insurmountable, although I wouldn't exactly take that approach myself.
- fmbb 2y agoIts a huge time sink if you get bogged down building an engine. It’s not if you just write the code you need for your game. 99% of people getting stuck on it have no real desire to make an actual game.