3 ms·
Even the the example at svader.vercel.app/hello-world/webgl/? Testing on the Safari browsers is currently a TODO, and the library is in general still experiment
by sokmastr 2y ago
Even the the example at svader.vercel.app/hello-world/webgl/?
Testing on the Safari browsers is currently a TODO, and the library is in general still experimental when it comes to wider browser support, but I would have expected at least the standard WebGL examples to work.
Does it at least display the "WebGL not supported" message?
- MrBuddyCasino 2y agoJust a white page.
- sokmastr 2y agoStrange. I'll have to look into this. Thanks for letting me know!
- chrismorgan 2y agoIf you don’t have access to Apple devices, I find Epiphany/GNOME Web to be a pretty good proxy—it uses WebKit, unlike most things these days that use Blink. Most times, Safari issues appear in Epiphany as well. This seems to hit a TypeError in https://svader.vercel.app/_app/immutable/chunks/entry.B0k4a96h.js https://svader.vercel.app/_app/immutable/chunks/entry.B0k4a9... line 1, column 9932 (Xe(ht,e)), and I have no time to investigate further.
- robocat 2y agoHow good are the developer tools in Epiphany browser? (I would try but I killed my laptop recently!)
- lights0123 2y agoThey're identical to Safari, macOS theme and all.
- fidotron 2y agoWebGL works very well on iOS. If in doubt try https://luduxia.com/whichwayround/ https://luduxia.com/whichwayround/ ;P