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Systems engineering. Systems are resilient, self-repairing, self-organizing. Most lifestyles are brittle. Systems are elastic and flexible. A system is very of
by muzani 2y ago
Systems engineering. Systems are resilient, self-repairing, self-organizing. Most lifestyles are brittle. Systems are elastic and flexible.
A system is very often a bunch of reinforcing loops, managed by other loops. Hugs are a reinforcing loop. Toxic behavior reinforces too, making things more toxic. Some habits are reinforcing loops - hard work+passion, exercise, showering every day. Most forced habits are not self-reinforcing and these are the habits that deteriorate no matter how hard you try to maintain them.
Automation is often not part of a system, and often used as a patch for where a system should exist.
What people often do is set up a very stable system. When I go home, my kids jump on me. Apparently that's a better indicator than most people get. Once you have this form of stability in one place, you can set up systems for other things.
Communities are also a fairly stable system, but one that needs nurturing. Open source is a community. Bots and agents are somewhat, but the question is if they'll sustain it if nobody sustains them.
Same with work. If you're not there, things should not fall apart. Prestigious companies are also very likely to enforce this - if you're a linchpin, then you might not be doing your job.
Systems tend to oscillate, things get bad then good then bad. You have a stable system when you're confident that things will get better when bad.
Don't use them to abdicate, though. They're there to let you switch as needed. I could give a ton of real world examples, but the post is long enough as is.