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Huge "Control" vibes from this article. If you like the aesthetics, action gaming, and the paranormal...yet for some reason have not played this game yet, defin
by airstrike 2y ago
Huge "Control" vibes from this article. If you like the aesthetics, action gaming, and the paranormal...yet for some reason have not played this game yet, definitely give it a try.
https://en.wikipedia.org/wiki/Control_(video_game) https://en.wikipedia.org/wiki/Control_(video_game)
- ChrisArchitect 2y agoMore like CONTROL from Get Smart https://en.wikipedia.org/wiki/Get_Smart https://en.wikipedia.org/wiki/Get_Smart
- moomin 2y agoI remember getting to the end, “Fear of a Blank Planet” starts to play and I was “Yes, that’s exactly this game’s aesthetic.”
- airstrike 2y agoI didn't know that song before playing the game (honestly before reading this), but it's exactly the game's aesthetic indeed. Thanks for mentioning it!
- moomin 2y agoOh, there's a LOT more where that came from. One of my favourite bands. I saw them play live last year and Porcupine Tree have so much great material (and yes, they played Fear of a Blank Planet).
- YurgenJurgensen 2y ago‘If you like action gaming’ would actually be a contraindication here. Control’s gameplay is utterly unremarkable, and I suspect you’d actually recommend it to someone who’s never played a 3rd person shooter before, so the pedestrian shooting isn’t so noticeable.
- airstrike 2y agoHmm... consider instead the possibility that it is actually remarkable but just isn't your cup of tea, as reviews for the combat system have been overwhelmingly positive. I will concede that the aiming specifically isn't S-tier, but then again this is an "action-adventure" game, not a shooter, and everything else in the combat system more than makes up for that one less-than-perfect feature. Not to mention the fact that the game is much more than just the combat system. "Action" was just one of the characteristics I listed. The aesthetics and paranormal lore are reason enough to play it regardless of any combat. It's incredibly satisfying to destroy the environment, throw objects and enemies around, levitate, dash in mid air... just thinking about it has me wanting to replay the whole thing even if I already know the mystery.
- KerrAvon 2y agoI think you may be thinking of a different game? There’s nothing that really plays like Control. You can even nerf the shooting difficulty entirely if you want — I don’t personally like the combat particularly, but it isn’t the primary thing happening in the game.