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That’s a very big assumption that they do code hotpatching. It would seem far more likely they seperate the stateful (database) and stateless layers (game logi
by AnotherGoodName 2y ago
That’s a very big assumption that they do code hotpatching.
It would seem far more likely they seperate the stateful (database) and stateless layers (game logic) and they just spin up a new instance of the stateless server layer behind a reverse proxy and spin down the old instance. It’s basically how all websites update without down time.
- diath 2y agoA website that just proxies to another server does not need to do much to restore the previous state to make it look seamless to a user, the client will just perform another GET request that triggers a few SELECT queries, it's far more complex in the context of a video game.