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Is there a real market and revenue to be made with these mixed reality headsets like Quest and AVP? If so what does mass market adoption even mean for these? I
by yalogin 2y ago
Is there a real market and revenue to be made with these mixed reality headsets like Quest and AVP? If so what does mass market adoption even mean for these? I suspect the peak is not far from where we are now. Thoughts?
- fixprix 2y agoAR is still very much a gimmick as we are surrounded by screens right now and we don’t need anything on our face to see them. They’re also easier on the eyes as headsets like AVP have a fixed focal plane. VR on the other hand like the Quest, lots of people use everyday for games, exercise, media and socialization. Unfortunately big tech thinks VR is for children, and keeps plowing money into AR because that’s what adults want. Meta’s best demos for AR was annotating prices on pieces of fruit. Apple, Meta and now Google are like lemmings jumping one after the other off the AR cliff. At least Meta made a decent headset. They could probably make some money off of if if the software was better and the store better curated, but they are way over extended on hardware people in AR lala land as their VR software just crawls along.
- k__ 2y agoA week ago I went into the XR glasses rabbit hole and it seems there is much happening. XReal released a 6DoF model with 2x1080@120Hz that weights under 100g. That's something you can wear in the wild without looking crazy. With Samsung DeX and a Bluetooth keyboard, it's probably enough to do everyday work. Get the size and power consumption down a bit more and I could see these glasses replacing laptops for most people.