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I see that they have added many of the visionos window / volumetric design language which is good if you want to target both devices especially if you have a Un
by zitterbewegung 2y ago
I see that they have added many of the visionos window / volumetric design language which is good if you want to target both devices especially if you have a Unity project.
I actually expected visionos 2 to have at least some of the AI features that AndroidXR has or even what was launched with Apple Intelligence. But, looking at both releases of XR applications it is a huge buy in with developers. I've been trying to learn visionos and it is difficult. If I want to develop with Android XR you always have to worry about the possibility that they will stop supporting the project if the current devices don't do as well and also Google tried to do XR already.
I really do like that there is competition in the space. What is even better is that AndroidXR does have familiar window management so users don't have to learn things twice. I want to have this be successful.