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> The result is that games today have worse spatial audio than games that came out 20 years ago This was already solved 7 years ago, but few games actually mak
by kuschku 2y ago
> The result is that games today have worse spatial audio than games that came out 20 years ago
This was already solved 7 years ago, but few games actually make use of it: https://valvesoftware.github.io/steam-audio/ https://valvesoftware.github.io/steam-audio/
- johnnyanmac 2y agoI wouldn't call a private implementation of spatial sound "solving the problem". If tech were that simple we'd have solve a lot of non-trivial problems.