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Yeah there were old dedicated sound cards with support for spatial audio, and they were killed. But CPU's also just got really really fast in the meantime. You
by omcnoe 2y ago
Yeah there were old dedicated sound cards with support for spatial audio, and they were killed. But CPU's also just got really really fast in the meantime. You don't need dedicated hardware for spatial audio processing, it's cheaper and easier to do in software.
- wtallis 2y agoThere have been enough attempts post-Vista to do spatial audio on GPUs that I don't think the argument that CPUs were fast enough really holds water. I think it's mainly that spatial audio hasn't been a must-have feature, so omitting it or half-assing it hasn't been a problem.