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I think the problem here is that there isn't an agreed-upon answer for the question: >What does an algorithm look like? And any effort to answer it which gets
by WillAdams 2y ago
I think the problem here is that there isn't an agreed-upon answer for the question:
>What does an algorithm look like?
And any effort to answer it which gets beyond the size of a single diagram/screen/page/poster becomes a problem like to:
https://blueprintsfromhell.tumblr.com/ https://blueprintsfromhell.tumblr.com/
https://scriptsofanotherdimension.tumblr.com/ https://scriptsofanotherdimension.tumblr.com/
I like to think of myself as a visual person, and I wish there was a good solution here, and I keep looking for and trying different solutions other folks have made (current two iterations are BlockCAD and OpenSCAD Graph Editor) --- I'd be glad of other suggestions, esp. if able to make graphic user interfaces more complex than the OpenSCAD Customizer.
- card_zero 2y agoArgh! Wire-wrapped backplanes! That wasn't the fantasy at all!
- WillAdams 2y agoYes, the fantasy is something like to Herman Hesse's _The Glass Bead Game_ which I mentioned elsethread --- what is the closest available tool to that? How do such tools manage the problem of encapsulation/modularity becoming the "wall of text" which one is trying to escape, just a pretty wall w/ all the labels in boxes decorated/connected w/ lines?