3 ms·
> Crown Trick and Crypt of the Necrodancer/Cadence of Hyrule straddle the gap, not quite traditional and not quite "lite." I always felt like an important aspe
by Sesse__ 2y ago
> Crown Trick and Crypt of the Necrodancer/Cadence of Hyrule straddle the gap, not quite traditional and not quite "lite."
I always felt like an important aspect of “lite” was whether death was real permadeath or whether good performance in one game could make the next one easier. In that aspect, COTN feels like it's a roguelite in the default (non-all-zones) mode; you get to collect a bunch of upgrades that you keep for the next run, and you can also take the zones one by one. But all zones is hardcore permadeath.