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> most don't do much Directly, maybe, not. But people love games and wearables gamify fitness. I think that's a net positive. My mother looks at her Apple Watc
by sureIy 2y ago
> most don't do much
Directly, maybe, not. But people love games and wearables gamify fitness. I think that's a net positive. My mother looks at her Apple Watch step count daily.