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While this is very (very) cool, what is the upside to having a model render everything at runtime, vs. having it render the 3D assets during development (or eve
by brap 2y ago
While this is very (very) cool, what is the upside to having a model render everything at runtime, vs. having it render the 3D assets during development (or even JIT), and then rendering it as just another game? I can think of many reasons why the latter is preferable.
- gavmor 2y agoTo me, keeping a world state in sync with rapidly changing external state is the most compelling application. Something like dockercraft: https://github.com/docker/dockercraft https://github.com/docker/dockercraft