4 ms·
> It’s interesting to me that we continue to see such pressure on video and world generation, despite the fact that for years now we’ve gotten games and movies
by ddtaylor 2y ago
> It’s interesting to me that we continue to see such pressure on video and world generation, despite the fact that for years now we’ve gotten games and movies that have beautiful worlds
Those beautiful worlds took a lot of money to make and the studios are smart enough to realize consumers are apathetic/stupid enough to accept much lower quality assets.
The top end of the AAA market will use this sparingly for the junk you don't spend much time on - stuff the intern was doing before.
The bottom of the market will use this for virtually everything in their movie-to-game pipeline of throwaway games. These are the games designed just to sucker parents and kids out of $60 every month. The games that don't even follow the story of the movie and likely makes the story worse.
Strangely enough this is where the industry makes the vast majority of it's day-to-day walking around cash.