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i upvoted you depsite some downvotes because i would like to hear your argument on why this isn't expensive. if it takes a high end consumer video card that cos
by 93po 2y ago
i upvoted you depsite some downvotes because i would like to hear your argument on why this isn't expensive. if it takes a high end consumer video card that costs $1-2k something like 10 seconds to generate a single low res image, presumably effectively real-time video combined with user inputs would be extremely, extremely demanding and therefore expensive. i mean basic napkin math for 25FPS is 250 GPUs, which is half a million dollars in hardware, and around $20/hour in electricity alone
- echelon 2y agoYou can run and play several publicly available world models on lower end graphics cards today, and that's with "academic" code: crude, unoptimized, written just to accomplish the science. Here's one: https://diamond-wm.github.io/ https://diamond-wm.github.io/ There are lots of others. From their paper: "Our model was trained in 12 days on an RTX 4090, and can be played at ~10 FPS on an RTX 3090." This is incredibly accessible, and "this is the worst it will ever look". There are so many low hanging fruit optimizations, and that's without even considering a different model architecture. Here's someone's world model side project from over two years ago that you can play in your browser: https://madebyoll.in/posts/game_emulation_via_dnn/demo/ https://madebyoll.in/posts/game_emulation_via_dnn/demo/ This stuff will be everywhere soon, and you'll be running it on consumer hardware.