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>Why would that matter? The game devs are going to spend all their time & effort targetting amd/nvidia. Custom code paths etc. It's not a one size fits all wo
by Havoc 2y ago
>Why would that matter?
The game devs are going to spend all their time & effort targetting amd/nvidia. Custom code paths etc.
It's not a one size fits all world. OpenCL etc abstraction are good at covering up differences, but not that good. So if you're the player with <10% market share you're going to have an uphill battle to just be on par.
- kimixa 2y ago> The game devs are going to spend all their time & effort targetting amd/nvidia. Custom code paths etc. From my experience they target NVidia and Consoles. AMD might get a look at the code just before release if they notice any big problems. I'd be surprised if many Gamedevs even pick up the phone for an Intel GPU developer.