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The Sysadmins where I worked in leeds 82-84 invested a LOT of time doing codework on rogue. They also got high fu in Mud on the dec-10. When a PhD student worke
by ggm 2y ago
The Sysadmins where I worked in leeds 82-84 invested a LOT of time doing codework on rogue. They also got high fu in Mud on the dec-10. When a PhD student worked out how to eject the memory resident part of Mud and get it back to zero, thereby losing the chief ops his power, he banned him from login for a month, and then once he got "finger of death" back basically harrassed the living shit out of his character inside the Mud.
The Rogue work pre-dated Hack. I think when Hack came up, and there was persisting state of the dungeon and multi-user, it reached peak. I liked Rogue. I only know one guy who got all the way down. Shopkeepers were awesome, if you did wind up sneaking in the back wall of a shop and looting it, got very feral once they worked it out.
Don't step on your dog, dawg. And DEFINITELY don't eat it if you do.
- ForOldHack 2y agoMy floppy based games were Rogue, Hack and Empire.
- sourcepluck 2y agoWow. So great. Just learning of the existence of these games recently, and feeling nostalgia for pasts I didn't live. On account of your username, I clicked on your profile to see if there was some story behind it, and got to the gunkies wiki. Looks pretty cool!