3 ms·
I don't even think network latency is the real problem, it's all the buffering needed to encode a game's output to a video stream and keep it v-synced with a ne
by babypuncher 2y ago
I don't even think network latency is the real problem, it's all the buffering needed to encode a game's output to a video stream and keep it v-synced with a network-attached display.
I've tried game streaming under the best possible conditions (<1ms network latency) and it still feels a little off. Especially shooters and 2D platformers.
- oidar 2y agoYeah - there's no way to play something like Overwatch/Fornite on a streaming service and have a good time. The only things that seems to be ok is turned based or platformers.