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For sure its been a sweet spot for a very long time for budget conscious gamers looking for best balance of price and frame rates, but 1440p optimized parts are
by giobox 2y ago
For sure its been a sweet spot for a very long time for budget conscious gamers looking for best balance of price and frame rates, but 1440p optimized parts are nothing new. Both NVidia and AMD make parts that target 1440p display users too, and have done for years. Even previous Intel parts you can argue were tailored for 1080p/1440p use, given their comparative performance deficit at 4k etc.
Assuming they retail at prices Intel are suggesting in the press releases, you maybe here save 40-50 bucks over an ~equivalent NVidia 4060.
I would also argue like others here that with tech like frame gen, DLSS etc, even the cheapest discrete NVidia 40xx parts are arguably 1440p optimized now, it doesn't even need to be said in their marketing materials. Im not as familiar with AMD's range right now, but I suspect virtually every discrete graphics card they sell is "2k optmized" by the standard Intel used here, and also doesn't really warrant explicit mention.
- philistine 2y agoI'm baffled that PC gamers have decided that 1440p is the endgame for graphics. When I look at a 27-inch 1440p display, I see pixel edges everywhere. It's right at the edge of losing the visibility of individual pixels, since I can't perceive them at 27-inch 2160p, but not quite there yet for desktop distances. Time marches on, and I become ever more separated from gaming PC enthusiasts.
- wing-_-nuts 2y agoI used to be in the '4k or bust' camp, but then I realized that I needed 1.5x scaling on a 27" display to have my UI at a comfy size. That put me right back at 1440p screen real estate and you had to deal with fractional scaling issues. Instead, I bought a good 27" 1440p monitor, and you know what? I am not the discerning connoisseur of pixels that I thought I was. Honestly, it's fine. I will hold out with this setup until I can get a 8k 144hz monitor and a gpu to drive it for a reasonable price. I expect that will take another decade or so.
- doubled112 2y agoI have a 4K 43" TV on my desk and it is about perfect for me for desktop use without scaling. For gaming, I tend to turn it down to 1080p because I like frames and don't want to pay up. At 4K, it's like having 4 21" 1080p monitors. Haven't maximized or minimized a window in years. The sprawl is real.
- LMYahooTFY 2y agoIt's true but I don't run into this issue often since most games and Windows will offer UI/Menu scaling without changing individual windows or the game itself.
- Miraste 2y agoMacOS and Windows have very good fractional scaling now. Linux... still no, but it's better than the X days.
- stephenr 2y ago> That put me right back at 1440p screen real estate and you had to deal with fractional scaling issues. Get a 5K 27". No fractional scaling, same real estate, much better picture.
- layer8 2y agoThis is a trade-off with frame rates and rendering quality. When having to choose, most gamers prefer higher frame rate and rendering quality. With 4K, that becomes very expensive, if not impossible. 4K is 2.25 times the pixels of 1440p, which for example means you can get double the frame rate with 1440p using the same processing power and bandwidth. In other words, the current tech just isn’t quite there yet, or not cheap enough.
- gdwatson 2y agoArguably 1440p is the sweet spot for gaming, but I love 4k monitors for the extra text sharpness. Fortunately DLSS and FSR upscaling are pretty good these days. At 4k, quality-mode upscaling gives you a native render resolution about 1440p, with image quality a little better and performance a little worse. It’s a great way to have my cake and eat it too.
- Novosell 2y agoGaming at 2160p is just too expensive still, imo. You gotta pay more for your monitor, GPU and PSU. Then if you want side monitors that match in resolution, you're paying more for those as well. You say PC gamers at the start of your comment and gaming PC enthusiasts at the end. These groups are not the same and I'd say the latter is largely doing ultrawide, 4k monitor or even 4k TV. According to steam, 56% are on 1080p, 20% on 1440p and 4% on 2160p. So gamers as a whole are still settled on 1080p, actually. Not everyone is rich.
- semi-extrinsic 2y agoI'm still using a 50" 1080p (plasma!) television in my living room. It's close to 15 years old now. I've seen newer and bigger TVs many times at my friends house, but it's just not better enough that I can be bothered to upgrade.
- dmonitor 2y agoDoesn't plasma have deep blacks and color reproduction similar to OLED? They're still very good displays, and being 15 years old means it probably pre-dates the SmartTV era.
- semi-extrinsic 2y agoYes exactly, the color is really good and it's just a stupid monitor that has an old basic Chromecast and a Nintendo Switch plugged in. It does have HDMI-CEC, so I haven't even used the remote control in several years.
- pbronez 2y agoClassic Plasma TVs are no joke. I’ve got a 720p Plasma TV that still gets the job done. If you’re ok with the resolution, then the only downside is significant power consumption and lack of HDR support.
- philistine 2y ago> You say PC gamers at the start of your comment and gaming PC enthusiasts at the end. These groups are not the same Prove to me those aren't synonyms.
- wlesieutre 2y agoI don’t think it’s seen as the end game, it’s that if you want 120 fps (or 144, 165, or 240) without turning down your graphics settings you’re talking $1000+ GPUs plus a huge case and a couple hundreds watts higher on your power supply. 1440p hits a popular balance where it’s more pixels than 1080p but not so absurdly expensive or power hungry. Eventually 4K might be reasonably affordable, but we’ll settle at 1440p for a while in the meantime like we did at 1080p (which is still plenty popular too).
- dingnuts 2y agoif you can see the pixels on a 27 inch 1440p display, you're just sitting too close to the screen lol
- philistine 2y agoI don't directly see the pixels per se like on 1080p at 27-inch at desktop distances. But I see harsh edges in corners and text is not flawless like on 2160p. Like I said, it's on the cusp of invisible pixels.
- calf 2y agoGamers often use antialias settings to smooth out harsh edges, whereas an inconsistent frame rate will literally cost you a game victory in many fast-action games. Many esports professionals use low graphics settings for this reason. I've not tried but I've heard that a butter-smooth 90, 120, or 300 FPS frame rate (that is also synchronized with the display) is really wonderful in many such games, and once you experience that you can't go back. On less powerful systems it then requires making a tradeoff with rendering quality and resolution.
- Lanolderen 2y agoIt's a nice compromise for semi competitive play. On 4k it'd be very expensive and most likely finicky to maintain high FPS. Tbh now that I think about it I only really need resolution for general usage. For gaming I'm running everything but textures on low with min or max FOV depending on the game so it's not exactly aesthetic anyway. I more so need physical screen size so the heads are physically larger without shoving my face in it and refresh rate.
- JohnBooty 2y agoI don't see anybody thinking 1440p is "endgame," as opposed to a pretty nice compromise at the moment.
- p1necone 2y agoI think it's less that gamers have decided it's the "endgame" and more that current gen games at good framerates at 4k require significantly more money than 1440p does, and at least to my eyes just running at native 1440p on a 1440p monitor looks much better than running an internal resolution of 1440p upscaled to 4k, even with DLSS/FSR - so just upgrading piecemeal isn't really a desirable option. Most people don't have enough disposable income to make spending that extra amount a reasonable tradeoff (and continuing to spend on upgrades to keep up with their monitor on new games).
- Kiro 2y agoYou incorrectly presume that all gamers care about things such as "pixel edges". I think 1080p is fine. Game mechanics always trump fidelity.
- qludes 2y agoThat's more of a function of high end Nvidia gaming card prices and power consumption. PC gaming at large isn't about chasing high end graphics anyway, steam deck falls under that umbrella and so does a vast amount of multiplayer gaming that might have other priorities such as affordability or low latency/very high fps.
- theshrike79 2y ago4k gaming (2160p) is like watching 8k video on your TV. It's doable, the tech is there. But the cost is WAY too high compared to what you get from it in the end.
- rocqua 2y agoI find dual 24 inch 1440p q great compromise. Higher pixel density, decent amount of screen real estate, and nice to have an auxiliary monitor when gaming. I run the second monitor off the IGPU so it doesn't even tax the main GPU.
- KetoManx64 2y agoHow far away are you sitting from that monitor? Mine is about 3-4 feet away from my face and I have not had the same experience.
- akimbostrawman 2y agoIts not the end game but most rather have more fps for high refresh rate on higher graphic setting than couple more pixel you won't notice unless you search for it and low fps and/or low graphic settings.
- goosedragons 2y agoNvidia markets the 4060 as a 1080p card. It's design makes it worse at 1440p than past X060 cards too. Intel has XeSS to compete with DLSS and are reportedly coming out with their own frame gen competitor. $40-50 is a decent savings in the budget market especially if Intel's claims are to believed and it's actually faster than the 4060.
- tacticus 2y agothe 4060 is an "excellent" nvidia product where they managed to release something slower than the cheaper previous gen 3060