3 ms·
If I recall correctly, Vista was hard depending on DirectX 9a for Aero. Intel GPU parts embedded in mobile CPUs were almost, but not fully DX 9a capable, but In
by AdrianB1 2y ago
If I recall correctly, Vista was hard depending on DirectX 9a for Aero. Intel GPU parts embedded in mobile CPUs were almost, but not fully DX 9a capable, but Intel convinced Microsoft to accept it as "compatible". That created lots of problems to everyone.
- crest 2y agoIIRC they also implemented some features by reporting them as available and mostly emulating them on the CPU to qualify.