3 ms·
I cannot begin to express my frustration with rulebooks. At this point, I basically assume that we will always get some rule wrong. There was a trend 10ish yea
by legitster 2y ago
I cannot begin to express my frustration with rulebooks. At this point, I basically assume that we will always get some rule wrong.
There was a trend 10ish years ago where the best games actually came with two rulebooks. One was a book designed to walk you through your first game, and the other was a reference book. They worked really well, but I can imagine they were a pain to develop.
The hallmark of a good rulebook is that there is a section in the back that has commonly missed rules or details. Besides being extremely helpful, it's a good signal that the rulebook has actually been tested.
Another "green flag" is if the rules include strategy tips - vomiting rules on me doesn't necessarily help me understand how I am supposed to experience the game.