2 ms·
To be honest, I think the biggest difficulty this game faces is that at this level of funding and this time amount of development time, I'm not sure you can act
by CM30 2y ago
To be honest, I think the biggest difficulty this game faces is that at this level of funding and this time amount of development time, I'm not sure you can actually make something that lives up to the hype. From what I've heard the stuff that's implemented so far is pretty good, albeit buggy. And the team definitely has the skill to make something amazing.
But you don't want decent or even good from a project that's spent over 12 years in development with over $700 million of development costs. You want a genre defining masterpiece that puts pretty much everything else in the genre (or even industry) to shame.
I'm not sure it'll be possible to deliver that, at least to the degree you'd expect from a game this expensive. At a certain level of development time/costs, expectations become so high that it's almost impossible not to disappoint everyone with the finished product. And I think Star Citizen passed that point a long time ago.
- Cthulhu_ 2y agoExactly that. I mean sure, it may visually be up there, and it may have an attention to detail to things like... people shuffling around in line at a cantina or whatever it was I heard about the other day. But that's window dressing. If they can't get the core technical (= stability, performance) and core gameplay (= is it fun) right, it's a flop. Of course, at this point they will never earn as much from sales of the finished product as they have already received and spent on development cost. It won't be the next GTA Online. At best it'll be as popular as games like Elite Dangerous (fishing in the same pond) or Eve Online, which have player bases that are middling at best compared to the games they're competing with budget- and scope-wise, like GTA or Cyberpunk. I mean Cyberpunk's launch was terrible as well because it too didn't get the basics right - crashes, poorly/slowly loading textures, etc.