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Retro game coders achieve some pretty astounding results sometimes. One of my favorite examples is one who optimized super Mario 64 to such a degree that it run
by Manuel_D 2y ago
Retro game coders achieve some pretty astounding results sometimes. One of my favorite examples is one who optimized super Mario 64 to such a degree that it runs with much better framerate on the original hardware. Also, multiplayer was added: https://www.youtube.com/watch?v=t_rzYnXEQlE https://www.youtube.com/watch?v=t_rzYnXEQlE
- bitwize 2y agohttps://www.youtube.com/watch?v=QB3oHdSjfCE https://www.youtube.com/watch?v=QB3oHdSjfCE Dragon's Lair. DRAGON'S fucking LAIR. On TI-99/4A. The original laserdisc FMV version, albeit heavily bitcrushed, on a 16-bit home computer from 1981.
- pipes 2y agoKaze? Yeah he's being doing insane things, like getting mario sunshine levels to run on his modded engine. Sounds like he's accomplished much much more too: https://m.youtube.com/watch?v=Drame-4ufso&pp=ygUEa2F6ZQ%3D%3D https://m.youtube.com/watch?v=Drame-4ufso&pp=ygUEa2F6ZQ%3D%3...