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Thanks. Yes I do tend to overlook HLSL, despite being a windows user and a game developer, I tend to focus on gfx technologies that come out of Khronos and the
by Cotterzz 2y ago
Thanks.
Yes I do tend to overlook HLSL, despite being a windows user and a game developer, I tend to focus on gfx technologies that come out of Khronos and the W3C.
Slang does look a lot like GLSL, I am trying to get used to WGSL at the moment and it's slow going.