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The UX of Lego Interface Panels (2020)
- deleted 2y ago[deleted]
- pvg 2y agoA thread at the time https://news.ycombinator.com/item?id=24035866 https://news.ycombinator.com/item?id=24035866 and a little one a bit later https://news.ycombinator.com/item?id=29502811 https://news.ycombinator.com/item?id=29502811 both with some author comments
- dang 2y agoThanks! Macroexpanded: The UX of Lego Interface Panels (2020) - https://news.ycombinator.com/item?id=29502811 https://news.ycombinator.com/item?id=29502811 - Dec 2021 (10 comments) The UX of Lego Interface Panels - https://news.ycombinator.com/item?id=24035866 https://news.ycombinator.com/item?id=24035866 - Aug 2020 (38 comments)
- nom 2y agoThe best interface bricks are these ones that actually work: https://youtube.com/watch?v=0pUV_3qeHog https://youtube.com/watch?v=0pUV_3qeHog They even put an accelerometer in it, so it can show a working horizon! The console bricks were so special back then. When you got one in a set it was like finding a rare specimen. Bricks look all alike, but those were different!
- deleted 2y ago[deleted]
- nlawalker 2y agoPreviously on HN: https://news.ycombinator.com/item?id=32531887 https://news.ycombinator.com/item?id=32531887
- raroma92 2y ago[dead]
- Rygian 2y agoThe analysis of real-life interfaces is quite interesting, and as a novice in the field I had never reflected much on the by-feature / by-operation / by-technology / by-use case distinction.
- istrice 2y agoThis kind of post makes me tingle with joy
- sghiassy 2y agoIt’s like a Christmas ornament. Unnecessary in utility, and yet so fun to enjoy
- soulofmischief 2y agoI wish my phone was more like a bop-it.
- jddj 2y agoI'd like it if I could zoom on my phone on a site about ui/ux with small pictures.
- ndjdjddjsjj 2y agoMy Samsung phone on Chrome lets me.
- iamjackg 2y agoIf you're on Android, there's an accessibility option in Firefox and Chrome that allows you to always zoom on any page, even if the website normally prevents it. On Firefox it's under Settings -> Accessibility -> Zoom on all websites.
- jddj 2y agoThat's better, thanks
- deleted 2y ago[deleted]
- george_cave 2y agoHey, I'm the author of this site! You're on Android I think, based on the other comments here? I only have an iPhone to test, but I can pinch+expand the site on my phone no problem. Was not intentional to have blocked it! Sorry, I'll see if I can work out why.
- sira04 2y agoIt's this in the <head> <meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0"> Remove the maximum-scale property.
- george_cave 2y agoThanks! Will try shortly. I guess iOS/Safari just ignores this property then.
- mlsu 2y agoHah! Awesome post. I have to say my favorite as a kid was the white radar screen with the "38" on it. Maybe I should have gone into UX?
- seumars 2y agoThat's the UI. There's no actual interaction with the screens.
- eru 2y agoUX stands for user experience, not for interaction?
- mulmen 2y agoHow do you experience an interactive system without… interaction?
- edent 2y agoImagine you go to a foreign country. You want to buy a train ticket. You walk to the station and go to the ticket machine. You see a dizzying array of levers, buttons, sliders, and dials. Each labelled with diagrams which don't make sense to you. You back away slowly from the machine and try to find a human ticket seller. Have you experienced the machine?
- deleted 2y ago[deleted]
- mulmen 2y agoNo.
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- eru 2y agoHow do you interface with an interactive system without interaction?
- chefandy 2y agoEven if they were talking about interaction design (sometimes called IX) specifically, rather than experience design, the interaction is in handling, moving, and combining them. They don’t need to have a dynamic electronic interaction to be interactive. I’m not sure a toy with absolutely no interaction would still be a toy.
- curtisf 2y agoOnly tangentially related, but just yesterday I learned of Lego's defunct "Modulex" brand, and the serious and apparently widely popular Lego-brick-based project management display boards from the '60s to the '90s. The small size and comforting pastel colors seemed especially inviting to me. It makes me yearn for more tactile and actually pleasant-to-work-with computer UIs.
- matthewfcarlson 2y agoI wonder if there’s a 3D printed version somewhere online
- b1n 2y agoWhat is modulex: https://www.newelementary.com/2017/11/old-bricks-what-are-modulex-lego.html?m=1 https://www.newelementary.com/2017/11/old-bricks-what-are-mo...
- eru 2y agoThe link to the Audi examples is dead, but you can find an archived version at https://web.archive.org/web/20211126012727/https://deeptread.com/blog/2016/11/21/audi-tt-air-vent-design https://web.archive.org/web/20211126012727/https://deeptread...
- xorcist 2y agoThis is a lovely example of great design. Beautiful, too. I'm sad to see it didn't catch on. On a related note, I would like to own an EV -- but a touchscreen operated car is out of the question. Where did all those competent designers go and why didn't they design an electric car?
- Cthulhu_ 2y agoThankfully it looks/sounds like they're moving away again from touchscreen-only operation. It's probably an Apple effect where the established brands follow the innovator, without actually confirming what the innovator did was good.
- awinter-py 2y agoyou and the us navy https://news.usni.org/2019/08/09/navy-reverting-ddgs-back-to-physical-throttles-after-fleet-rejects-touchscreen-controls https://news.usni.org/2019/08/09/navy-reverting-ddgs-back-to... they ripped out the GUI-based controls after a bad crash (actual story is more complicated though -- they transferred partial control of the helm to another station, instead of transferring full control, leading the new operator to think they had lost control of the boat. similar thing happened with air france 447 where a single pilot panicked and the others couldn't observe their control input)
- eternityforest 2y agoUX for control from multiple places is just really hard: * How do you know what you have control of * How do you take/give control * When you release control, does the other guy's input instantly take over? * Or does it only take effect when the other guy makes a change something? * Do you need to be able to see the specific inputs the other guy is giving? * Do you need to see the actual outputs if the result is actually some merged combination of inputs? * Under what circumstances should the computer skip scheduled automated tasks due to manual action being taken(See the Gare de Lyon rail disaster) * Do users need to know about the presence of absence of an automated control input that could, but has not yet taken effect? * Does anything special need to happen when nobody at all is controlling it? In home automation, the usual solution is basically just a mutable global, anything can change it, when you're not actively changing it, leave it alone so someone else can... But if you need more than that it gets complicated in a hurry.
- CarVac 2y agoWow, that Lincoln MKC was unfortunate. https://www.consumerreports.org/cro/news/2015/05/recalled-lincoln-mkc-gets-new-shift-buttons/index.htm https://www.consumerreports.org/cro/news/2015/05/recalled-li... Seems like they moved the power button to the top of the column.
- stavros 2y agoDoes that button really start and stop the engine? In other cars I've seen, the start/stop button (with similar iconography) toggles the start/stop system, which shuts off the engine when the car is stationary to avoid pollution.
- RedShift1 2y agoIn my car (BMW from 2012), the engine does not shut off when you press the start/stop button when you're driving. It only shuts off the engine when you press it AND you're stationary. This seems like a totally obvious interlock to me, it puzzles me that Ford didn't think of this and as a solution moved the button instead.
- DonHopkins 2y agoSomebody posted some beautiful and inspired Lego renderings of their red science pack factory, created in Bricklink Studio 2.0, to the Factorio Facebook group. https://www.facebook.com/groups/factoriogroup/posts/2412114965786681/ https://www.facebook.com/groups/factoriogroup/posts/24121149...
- starlite-5008 2y ago[dead]
- awinter-py 2y ago'organized -- chaotic' and 'all screen -- no screen' are truly the main axes of UI design
- adolph 2y agoTechno-optimism assumptions in the wild: Most interfaces in our world contain a blend of digital screens and analog inputs like switches and dials.