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Hallo! Johan the dev here, thanks for all the positive responses. Happy to answer any questions about picoCAD if there are any. You can also check out https://
by johanpeitz 2y ago
Hallo!
Johan the dev here, thanks for all the positive responses. Happy to answer any questions about picoCAD if there are any.
You can also check out https://picoCAD.net https://picoCAD.net for more info :)
- tym0 2y agoHey, been meaning to try picoCAD for a while now this might push me over the edge :) For my curiosity: How are you distributing this? Is it the Web version of the pico8 game or did you rewrite it in love or something? Or does pico8 allows to embed their VM when distributing on Steam?
- johanpeitz 2y agopico8 has the ability to export anything you make into native binaries. Simple as that :)
- Herbstluft 2y agoLove picocad. Now that picotron is ramping up which basically offers a superset in terms of features compared to pico8: will there be an expanded picotron version of picocad?
- johanpeitz 2y agoIt has definitely crossed my mind. Main reason I haven't looked into it is Picotron's (so far) lack of ability to export native binaries.
- elldes 2y agoThis looks so cool! Is there a workflow you would recommend for creating animations once the model has been created in picoCAD?
- johanpeitz 2y agoUnfortunately I know next to nothing about animating so I am not much help here. That said I didn't know anything about 3d modelling when I made picoCAD so maybe there will be another tool in the future :D
- d--b 2y agoJesus fucking christ, you're good at this.
- oefnak 2y agoDoes it have steam deck support? Can you export to .stl?
- johanpeitz 2y agoI've seen the linux version (available on itch.io) run on the steam deck but haven't tried my self. Lots of keyboard and mouse required to have a good time. :) It does export to obj/mtl which is usually importable into most other softwares