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Yes, and the sprites were supported by a specific coprocessor. For example, the Apple II didn't have one.
by wslh 2y ago
Yes, and the sprites were supported by a specific coprocessor. For example, the Apple II didn't have one.
- JSR_FDED 2y agoWe had to make do with Shape Tables in AppleSoft BASIC…good times drawing those out manually on graph paper. And then XOR-ing them onto the background. Amazing how good games were on the Apple ][ without dedicated graphics hardware.