3 ms·
Games will be great again because an excess of AI-generated garbage that nobody wants to play will make the middling games of today seem immaculate by compariso
by talldayo 2y ago
Games will be great again because an excess of AI-generated garbage that nobody wants to play will make the middling games of today seem immaculate by comparison.
The problem isn't big studios making games, either. The problem is when moonshot products (eg. Cyberpunk 2077, Star Citizen, Duke Nukem Forever, et. al) invest heavily in marketing an experience people don't want. Conversely, a lot of the best and most-hyped releases of the past decade have been niche games with insular communities, like Half Life: Alyx, MGSV, MSFS2020 and Elden Ring. The natural appeal of a well-designed game far outweighs the lifting marketing can do making a buggy and miserable experience seem fun.
Yahtzee Croshaw commented on this a few months ago eulogizing Concord for Second Wind. The AAA moonshot game doesn't work because it's exceptionally hard to skate where the puck is going before you even see the puck move. A game like Concord (or Cyberpunk 2077, for that matter) spends so long in development hell, basically making a best guess at what the market will want out of it when it eventually releases. Then we get tonally muddled Overwatch ripoffs and cutscene-laden FPS "RPG" titles with rote randomization mechanics ripped out of Borderlands' rotting corpse. Bad games get made because they copied Elon's strategy of promising things that don't exist.