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You've moved me a place of uncertainty here. I had some confirmation that _some_ browsers use box blurs for this effect, I _know_ some game engines use multiple
by tyleo 2y ago
You've moved me a place of uncertainty here. I had some confirmation that _some_ browsers use box blurs for this effect, I _know_ some game engines use multiple box blurs to approximate Gaussian blur (having seen the code myself).
I updated a few sentences in the article to reflect that uncertainty. Thanks!