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maybe they mean solid open source netcode? Call of Duty famously used Quake 3 net code for a while. That engine was a great core to build from since Carmack mad
by Fade_Dance 2y ago
maybe they mean solid open source netcode? Call of Duty famously used Quake 3 net code for a while. That engine was a great core to build from since Carmack made such solid stuff.
But then again, they're probably just a bot.
- skhr0680 2y agoAFAIK (remember) Call of Duty was built on a modified Quake 3 engine long before it went open source
- newsclues 2y agoIW Engine is based on the RtCW version of the id Tech 3 (Quake 3) engine they licensed.
- brcmthrowaway 2y agoWhat does Call of Duty use now?
- bananaboy 2y agoCustom code still derived from q3
- shdh 2y agoIts likely that every component of the engine has now been swapped out and almost no Q3 derived code exists.
- bananaboy 2y agoYeah I know, I work for Sledgehammer Games on cod. It's not that it's been swapped out, it's been rewritten and rewritten many times over the years. What I meant to imply (but didn't succeed in saying) was that for systems that were in q3a, if you knew the q3a code, then you would feel a sense of familiarity with those parts of the cod code. I occasionally do some random spelunking for fun and while there's practically no code left, there are still a few small remnants like the odd comment or function signature (or partial signature) that are still there, and some that even date back to Quake 1!
- shdh 2y agoThat's really cool, thanks for sharing that information!