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Our browser based game engine Construct (https://www.construct.net https://www.construct.net) supports rendering with both WebGL and WebGPU.
by AshleysBrain 2y ago
Our browser based game engine Construct (https://www.construct.net https://www.construct.net) supports rendering with both WebGL and WebGPU.
- doctorpangloss 2y agoWhen I visit a Construct 3 Ultra Pixel Survive on Mobile Safari on the latest production iOS with either WebGPU enabled and disabled, I only see black: https://www.construct.net/en/free-online-games/ultra-pixel-survive-26420/play https://www.construct.net/en/free-online-games/ultra-pixel-s... Which Construct 3 game should I try on Mobile Safari? I know there are other game engines. Supporting Mobile Safari is very very hard. It has its own flavor of everything. I would never speak in absolutes about some web standard and how it will work on Mobile Safari.
- itishappy 2y agoRuns great on Android!
- doctorpangloss 2y agoThen you agree that WebGPU isn't for Construct, it's for Unity.
- itishappy 2y agoNo. How does that follow?
- nox101 2y agoYou realize that WebGPU has not shipped in Safari right? There's a reason it's still behind a developer flag. It's not finished.
- doctorpangloss 2y agoConstruct 3 doesn’t work with WebGPU disabled either. I’m sure it has official support for Mobile Safari, just not official enough to work when someone visits a Construct 3 experience. I’m not dunking on the engine. It’s just to say, well this is what graphics programming in browser is: making shit work on mobile Safari.