3 ms·
I don't think it would be too difficult for a computer to handle. We already deal with situations like float(1) = int(1), it doesn't seem any harder to handle t
by jjk166 2y ago
I don't think it would be too difficult for a computer to handle. We already deal with situations like float(1) = int(1), it doesn't seem any harder to handle torque(1) = energy(1).
- eru 2y agoThe problem is that you want torque not being equal to energy. Specifically you have: torque = force * distance energy = force * distance The only difference being that in the former the farce is perpendicular to the distance, and in the latter it's in line with the distance. A vector based system could distinguish the two, but you don't always want to deal with vectors in your computations. (And I'm fairly sure there are problems where even using vectors ain't enough to avoid this problem.)