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Yeah, I was going to suggest something similar. It seems many successful indie titles these days are born from people working social media to create some sort o
by xingped 2y ago
Yeah, I was going to suggest something similar. It seems many successful indie titles these days are born from people working social media to create some sort of following before or during development so you already have an audience aware of the game and possibly excited for it on launch. Just standard marketing probably isn't the way to go these days.