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I think a lot of video game companies get into this trap. I can't speak for others but for me, I don’t care about technical innovation, just give me more Skyri
by Mistletoe 2y ago
I think a lot of video game companies get into this trap. I can't speak for others but for me, I don’t care about technical innovation, just give me more Skyrim, Witcher, Fallout, Half Life, Baldur’s Gate, Elden Ring story. It’s not rocket science. Put all the money you wanted to give to tech guys that want to revamp the engine every year into hiring amazing writers and art direction people.
- bartread 2y agoI don't know: then you just end up with the videogame equivalent of the MCU which, at my most charitable, I would describe as uneven reaching mid at best. However, if we look at the median of how I feel about MCU, I'm just bored to tears with it. It's utter bilge. You just end up with this meaningless churning out of endless content for content's sake that goes nowhere and signifies nothing. Destiny 2 is actually a great example of this in the world of videogames.
- DrillShopper 2y ago> then you just end up with the videogame equivalent of the MCU We've been there for a long time - just off the top of my head: Call of Duty, Halo, Assassin's Creed, World of Warcraft (doubly so now with Classic), Fortnite Some people really just want to go back to the old and comfortable.
- usrusr 2y agoTrue. But is that market really that big? Once you've fallen behind a few releases you just don't care for the latest, and the not-latest lack any of that novelty appeal that video games tend to rely on quite a bit.
- fidgetPing 2y agoVideo-games fundamentally don't work like that. Stories are told through gameplay, which is an interactive medium expressed through engine, assets and direction. The best video-game storytellers are the tech guys. Most of the franchises you've listed have fairly rudimentary writing by the standards of any other medium, but it's elevated because it is so fun to play. Even something as story-centric as Baldur's Gate, Disco Elysium or Pathologic rests on a ton of technical innovation.
- bigstrat2003 2y agoThat is one perspective, but not the only one, and it certainly isn't true that video games fundamentally work in the way you claim. Many people are perfectly happy to enjoy a story in a video game which isn't driven by the technical, interactive bits. The entire JRPG genre is like this, for example, as are visual novels. By your logic those genres shouldn't exist, and yet they not only exist but are very popular.
- fidgetPing 2y agoVisual novels are the genre where the writers reign supreme, yes, but that's very explicitly not the games that GP was listing. Skyrim, Fallout, Witcher and Elden Ring are very much not writing-driven experiences.
- Wowfunhappy 2y agoCircling back to the original topic, I would say that if the only way to finish HL2 was to release episode 3 as a visual novel, do it. Just finish the story!!!
- astrange 2y agoA lot of game criticism gets confused about visual novels, like how people call them "dating sims" when an actual dating sim (Tokimeki Memorial) is a difficult game with tons of gameplay. I think everything would be clearer if we all agreed a visual novel is a kind of ebook and not a video game.
- bigstrat2003 2y agoI didn't say that every video game was a writing driven experience. GP, on the other hand, did say that video games are inherently driven by tech/gameplay which is provably not true (because VNs and JRPGs are counterexamples).
- sotix 2y ago> Many people are perfectly happy to enjoy a story in a video game which isn't driven by the technical, interactive bits. The entire JRPG genre is like this, for example, as are visual novels. This wasn’t always the case for JRPGs[0]. There was quite a long period where JRPGs were pushing technical limits. Especially around the time of Final Fantasy VII. [0]: https://youtu.be/EhQamvbfDxc?si=rWRJmHeo_69OI99e&t=5145 https://youtu.be/EhQamvbfDxc?si=rWRJmHeo_69OI99e&t=5145