4 ms·
Thanks - implemented some texture pooling (via LLM). I think the blurriness may [accidentally] help with the retro aesthetic, but I'll try to get that the aniso
by theoretically23 2y ago
Thanks - implemented some texture pooling (via LLM). I think the blurriness may [accidentally] help with the retro aesthetic, but I'll try to get that the anisotropy in as an optional parameter.