4 ms·
In 2007 when The Orange Box was released, Half-Life 2 took forever to load on my dual-core Athlon 64 X2. It would run but the levels would take a solid minute t
by donatj 2y ago
In 2007 when The Orange Box was released, Half-Life 2 took forever to load on my dual-core Athlon 64 X2. It would run but the levels would take a solid minute to load. At the time I figured it was some incompatibility with the multiple cores as that was still rare and a lot of other software gave me trouble with it at that time.
I tried to play it much more recently, maybe six or so years ago on an Intel MacBook before they broke 32-bit, and once again even on modern hardware the game took FOREVER to load.
Maybe this is just my experience? I haven't heard anyone else complain about the terrible load times?
- rightbyte 2y agoDo you mean the start menu screen where they render a level in the background because why not? +map_background none No go back in time and relive a joyfull hl2.
- deeringc 2y agoI don't think dual core was that rare in 2007. Conroe was released the year before. For gamers, dual core was the standard at that point (at least from what I remember of the time).
- et1337 2y agoThis was my experience too. IIRC they raytrace the lightmaps for the whole map on demand during loading instead of baking them ahead of time. But I might be misremembering