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Interesting experiment, thanks for the detail, I think I do still have my installers backed up somewhere, if not the actual disks. > Less encouraging is the fa
by brailsafe 2y ago
Interesting experiment, thanks for the detail, I think I do still have my installers backed up somewhere, if not the actual disks.
> Less encouraging is the fact that the app-generated alert box text is blurry, suggesting the application wouldn't properly support Retina displays even if it could be cajoled into running.
This was actually the main reason I simply stopped using it (aside from not needing it professionally anymore and Adobe switching to subscription after CS6). CS6 was the last version before laptops started shipping with high dpi screens, and Carbon (from what I understood at the time) was simply the older cocoa UI framework that was replaced as Apple switched to a more versatile SDK. Sibling commentor suggested it was because Carbon was 32-bit only and that seems plausible, I hadn't experimented heavily with Obj-C or Apple dev, but I'm sure the switch was a massive undertaking.
- mananaysiempre 2y ago64-bit Carbon (as a port of 32-bit Carbon, which itself was an aid for porting apps from classic Mac OS to OS X) was originally loudly announced and then relatively quietly killed[1]. Not clear if any code was ever actually written, but given the announcement was at a keynote I expect that somebody, somewhere, at least judged it feasible. [1] https://www.macrumors.com/2007/06/13/leopard-drops-carbon-64-bit-support/ https://www.macrumors.com/2007/06/13/leopard-drops-carbon-64...