4 ms·
sorry with (40 do you mean games are typically "wants" and not "needs" instead of the other way around?? also willingness to pay is i think a result of compari
by flashgordon 18y ago
sorry with (40 do you mean games are typically "wants" and not "needs" instead of the other way around??
also willingness to pay is i think a result of comparisons... you see "another" app (regardless of its purpose or category) for a much lower price and subconsciously users get a twitch for a mild spike in the price, without even stopping to think about the possible value... ie costs are often thought about instead of the benefits..