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Green being perceptibly (perceptually?) brighter to humans than Red and Blue — perhaps you need to dial down the levels when displaying it.
by JKCalhoun 2y ago
Green being perceptibly (perceptually?) brighter to humans than Red and Blue — perhaps you need to dial down the levels when displaying it.
- spookie 2y agoStandard colorspaces already takes this into account :) It's important in rendering to take your colorspaces seriously, from the engine driving them to the artist making the art. There are some crazy optimizations that take your perception of colour into account too, texture compression relies on this to some capacity (blues are given less bits, for example).