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I don't think it's about BSP's per say, it's about being able to use Brushes. Current Unreal Engine still supports these I think (it's been a minute since I loo
by overgard 2y ago
I don't think it's about BSP's per say, it's about being able to use Brushes. Current Unreal Engine still supports these I think (it's been a minute since I looked). It can be a nice prototype workflow.