3 ms·
What about the case of something fairly translucent in front of some particles that accumulate to an opaque surface (Say a balloon in front of very dark factory
by ImHereToVote 2y ago
What about the case of something fairly translucent in front of some particles that accumulate to an opaque surface (Say a balloon in front of very dark factory smoke). How would the shader "know" what the final color output was?