45 ms·
This could be a nice distraction, but unfortunately the interaction latency makes it feel so sluggish I can’t get into flow.
by tobr 2y ago
This could be a nice distraction, but unfortunately the interaction latency makes it feel so sluggish I can’t get into flow.
- tartoran 2y agoI get no interaction latency, perhaps because I made the tile size a little larger and there are fewer tiles. Give it a try. As someone suggested, the pieces only rotate which make it easier for finishing the puzzle.
- paulirish 2y agoYeah I get 100-250ms of latency between input and presentation. https://trace.cafe/t/UFXm7ASLQg https://trace.cafe/t/UFXm7ASLQg
- arcastroe 2y agoI wouldn't call it sluggish. It's just that the tiles only update on mouseup events, rather than on mousedown events. Your own finger's turtle speed is the only source of latency ;) But I agree that applying different styling to tiles on both hover events and mousedown events would make it feel snappier. (I've only tried this on desktop. Haven't tried it on mobile)
- tobr 2y agoThat’s not the problem, although it doesn’t make it better.
- lnenad 2y agoWhat browser, OS? On windows both Firefox and Chrome have no discernible latency for me at least.
- tobr 2y agoSafari iOS.