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If people from SL are asking themselves why it didn't grow more, here's my story: In the past 5 years, I've spent about 5 hours reading and watching videos abo
by Gring 14y ago
If people from SL are asking themselves why it didn't grow more, here's my story:
In the past 5 years, I've spent about 5 hours reading and watching videos about SL. And yet I've never once downloaded and run the client. You know why? Because the whole gameworld is just too ugly.
There are many reasons for its ugliness. A missing lighting engine, that most of it is very empty, bad frame rate / low drawing distance, and also the fact that it's all made by the users and the majority of users don't have any taste.
I'd rather spend my time in WOW or Zelda, they appeal much more to my eyes. Or, you know, meet in real life.
- Tichy 14y agoThere are beautiful places (or used to be, don't know about now), it was just not that easy to find them... Of course people compare them to MMORPGs. They don't realize that the worlds in MMORPGs are preinstalled on their computer after a several GB download, whereas SL would update live. Although thinking about it, with hard drives becoming cheaper and internet speeds becoming higher, why not build a second life where you aim to cache the whole world on the client? (Until it becomes as big as the whole internet with zillions of high res textures, then it will all fall apart).
- cturner 14y agoUntil recently, users and developers seemed to put a lot of importance on graphics that were as realistic as possible. I think SL seeks realism. But now, not so much. Maybe Minecraft has something to do with that, or maybe the saturation of beautiful unfun games.
- GoodIntentions 14y agoI can sort of second this. I paid for a sub and let it lapse shortly afterwards. The akwardness of trying to do things, the ugliness of the world and the fact that my nieghbour made a huge sky-reaching tower covered in pornography and pictures of borat unimpressed me. It was about 25% as cool as the hype.